
Is it just us, or is the incredible amount of hype for Heavy Rain a little bit puzzling? Sony clearly believes in the project, having allegedly cancelled some other very high-profile projects (The Getaway, 8 Days) to devote more attention to this game. What is it that the company sees in this title? Ever since its announcement at
E3 2006, we have been fed a series of trailers that look intriguing, but don’t really tell us much about the nuts and bolts of the mysterious project. Of course, all of this might change as we get closer to the game’s release and we get a chance to learn more about the exciting new features that it brings to the table. In the meantime, here are 5 reasons that we are holding back excitement for Heavy Rain.
1. QuickTime Events
For a game that is meant to “redefine cinematic realtime entertainment” in this console generation, Heavy Rain is making use of some decidedly last-gen gameplay ideas. In the only actual gameplay footage we have seen so far, the action appears to play out through a series of quicktime events, in which players must tap the appropriate button at the appropriate time to get the heroine to do something important (like stay alive). We have been saying this for years, but it bears repeating: There is absolutely no way to make quicktime button pressing fun. Stop making these kinds of games, please, thank you.
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